Frequently Asked Questions - Guild Wars 2 Wiki (GW2W)
Guild Wars 2 is a massively multiplayer online role-playing game developed by ArenaNet and Player versus environment features a scaling system that lowers the players level and While there are basic recipes to follow, the player can experiment with different .. "Guild Wars 2's First Expansion Gets Release Date". The announcement was officially made during today's Guild Wars 2 panel at PAX Prime, where the developer also revealed the October 23 release date for the Free players will have fewer character and bag slots than paid players, zones, level 60 for World Vs. World player versus player content). Free. There's big news in the Guild Wars 2 camp today as ArenaNet arrives ( but date still TBC), with subsequent 'wings' to open thereafter. . free don't get as many character slots and bags [as those who paid for it]. You can't create a bunch of free accounts and use them to bot the game, [or] sell gold.
As the player and their new group of heroes, made up of characters from each race, battle Scarlet, they also learn about her past and investigate what she could be searching for.
The season culminated with Scarlet attacking the city of Lion's Arch, landing a giant drill known as The Breachmaker in the center of the City. The player and their fellow heroes fought back, and killed Scarlet, but not before Lion's Arch was left in ruins and the Breachmaker pierces a Ley Line, awakening a previously unknown jungle Elder Dragon, Mordremoth.
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Season 2 of the "Living World" picked up where Season 1 left off, sending the player towards the Maguuma Wastes to battle Mordremoth with the help of their fellow heroes and Destiny's Edge. The season began with the crashing of the Zephyrite Sanctum, a group of airships populated by followers of the now-dead dragon, Glint, who had escaped from the control of the Elder Dragons and had tried to help Destiny's Edge kill one of the Elder Dragons before the events of the game.
The player and their allies followed Scarlet Briar's path into Dry Top, a region to the west, and learned about the Elder Dragons. The player also learned of an egg laid by Glint before her death and went in search of it.
Later, all of the races united against Mordemoth, and the Pact prepare once again to battle an Elder Dragon. However, while the player hunted down Glint's Egg and learned many secrets from the past, the Pact fleet was destroyed over the jungle by a devastating attack by Mordremoth. Heart Of Thorns brings the player's attention to the shattered Pact fleet. The player has chased after Glint's egg, stolen by the Sylvari member of Destiny's Edge.
Finding the remaining Pact Soldiers, the player commands the Pact to regroup and begin holding the point within the Verdant Brink, using the fallen fleet as an opportunity to begin an assault on the jungle. Mordremoth schemes to take the egg, and crush the Pact once and for all. Advancing further towards the jungle on the trail of the lost Sylvari, the player faces the loss of a member of Destiny's Edge, but in a twist of fate, is reunited with the egg.
Making way through the jungle with the Pact, the player encounters the mysterious Exalted. Followers of the forgotten, and protectors of Glint's offspring, teach the player the importance of the egg, and have the player leave the egg in their golden city, so the player may advance towards the dragon. Within the jungle, an ancient Asuran city is discovered, revealing large quantities of information regarding the powers of the dragons, and vicious predators, with the Pact taking the point to break into the dragon's territory, and end the fight once and for all.
After an all out assault and rescue, the player must face the dragon Mordremoth, and defeats him within the mind of the Pact Marshal, but at the cost of the Marshal's life.
As Mordremoth fades, the continent of Tyria feels a massive shock as magic flows once more. Development The decision to start creating Guild Wars 2 began in a design meeting for Guild Wars Utopia, back when the company was releasing campaigns on a sixth-month development cycle.
The team realised that they would not be able to do everything they wanted within the constraints of the scope that they had previously defined for campaigns and the limited amount of time available to them, and at the behest of Jeff Strainfound themselves discussing how the continued addition of features and content in stand-alone campaigns was leading to more bloated tutorials and difficulty in balancing the ever-increasing number of skills.
Eventually, the discussion evolved into a blueprint for an entirely new game. ArenaNet considered that player expectations for open beta tests of MMORPG had changed, and the beta was no longer used to test the game but to trial a nearly finished game prior to purchase.
Beta tests scheduled for  were cancelled to ensure Guild Wars 2 had maximum impact and appeal to these players. In February, select press were invited to participate in beta testing. In March and April, the size of beta tests was increased significantly as the beta was made available to anyone who pre-purchased the game.
Some content updates introduce new mechanics to the game, such as the addition of new dungeons or the introduction of new combat options. In the Lost Shores content updates released on November 16,a new dungeon was added to the game. Called Fractals of the Mists, the new dungeon differs from other dungeons in the game by consisting of many smaller "mini-dungeons" called Fractals. Each fractal contains its own story and environment, and must be completed in order to move on to the next randomly chosen fractal.
Once three fractals are completed, a new set of fractals is unlocked that offer a greater challenge than the last. This update also introduced a new rarity level for equipment called Ascended which can be acquired through various sources, though most easily through the Fractals of the Mists dungeon. Prelude update released on January 28, introduced several new features to Guild Wars 2, including achievement laurels, guesting and new "living story" content. Achievement laurels are rewarded for earning daily and monthly achievements, and may be used by players to purchase items from certain vendors such as Ascended equipment and infusions for that equipment.
Guesting was introduced to allow players to temporarily play on the same server as their friends, without having to transfer their home to a new server. In conjunction with this new feature, a gem fee was added for players wishing to transfer their home to another server.
The final new features added during this update was the introduction of Living Story content. The stats are identical to ascended gear, but unlike ascended or lesser gear, players may change the attribute bonuses of their legendary equipment at any time while out of combat. This includes any newly added stat combinations that are added to the game later on. Legendary armor even allows to swap out Runes and Infusions without any cost or loss. How do I acquire Legendary Equipment?
There are two generations of legendary weapons. The first generation and their precursors can be bought off the Trading Post or crafted.Guild Wars 2 Free-To-Play Restrictions
To craft a weapon, you will need its precursorobtainable via achievement collectionsstarted by buying the respective recipe for the first tier of the precursor from Grandmaster Craftsman Hobbs. Alternatively, precursors have a very slim chance to drop or be forged in the Mystic Forge. As for the second generation, these cannot be bought off the trading post.
Players will need to speak to Hobbs to purchase the required recipes for the precursor tiers, similarly as for the first generation precursors. The acquisition of the PvE sets with unique skins is linked to raids. The armor sets require the collection of Legendary Insights gathered weekly by defeating raid bosses, as well as the acquisition of various items from raid encounters for Legendary Armor achievements. Trinkets can be acquired via certain collections. Similarly to trinkets, back items can be obtained via the completion of collections in PvP, WvW, and Fractals.
Player versus Environment[ edit ] Primary article: Player versus Environment Do different races start in different areas? Each playable race starts in a different area and has a different storyline. However, friends playing different races can meet up after completing a short tutorial and traveling via an asura gate to a racial capital city of their choice.
All accounts also have the first waypoint of each starting zone unlocked, which can be used to switch to another zone should the player wish to switch between zones. Each race also has a specific capital city that is not shared with another race as well.
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Does the game include crafting? There are eight crafting disciplines which you can choose, and a ninth one added with Heart of Thorns. You can swap between them without losing progress or recipes. There may be a cost for an individual character swapping between more than 2 crafting disciplines, but that may be eliminated by dividing the 8 crafting disciplines between 4 or more characters on the same account. Players will not be able to specialize solely in crafting.
Players may craft items to use themselves or sell on the trading post, rather than just to "level up. Progress in any crafting discipline will give a character additional experience points.
Crafting is completely optional and is not required to level up. If you wish to obtain the second highest rarity in the game, ascendedit's more reliable to craft the equipment rather than relying on loot drops. Legendary equipmentwith the exception of Legendary weaponswhich can also be bought from the Trading postrequires a crafting level in various crafting disciplines, however, Legendary equipment is purely optional, being mostly used as endgame cosmetics and convenience.
Is there an auction house or a similar in-game trading mechanism? This can be accessed at any time to sell or buy items right from the interface of the game. However, if you need to pick up money or items, you have to visit a Black Lion Traderwho is available in any of the cities in-game or can be summoned using a consumable item bought from the store.
Several zones have a Black Lion Trader, so buying a consumable in the store to get your items is completely optional. Is there any player housing? Not in the initial release. However, each character will have access to a home instance in their race's capital; it is personalized according to the character's biography choices.
Players have a couple of customization options available for their home instance: Gathering nodes are available from living story chapters as well as the Trading Post or Black Lion Chests. Also, there are various cats in the world that one can convince to permanently show up in one's home instance if given a treat.
Guild Halls offer some amenities of player housing from other games such as item decoration, a separate instance for players to zone into, and unique bonuses such as hour buffs per character and harvesting nodes.
Players must be in a guild that has unlocked a Guild Hall in order to use these benefits, provided the guild has unlocked specific benefits to begin with. How does Guild Wars 2 handle questing? The second is that when you craft you gain character experience from it as well as crafting experience, meaning that if you want to level up this can be one and the same objective, allowing you to experience more of the game as a whole.
Further, when you collect materials from the open world such as chopping down trees or mining ores, you also gain experience. This makes it very much worth taking the detour and getting the materials. They are all open world and anyone that manages to participate in some way will get a reward which can be achieved at three different levels: Each level of award rewards a different amount of XP, money or karma another kind of currency in the game that can be used to purchase racial items and special items.
Events can fail, some have time limits, some require that something does not get killed at all. One issue with events that I have found is that when there are a huge amount of people in the event it can actually stop you getting any reward because they could kill enemies before you even manage to get one attack off, meaning that you get no participation.
The map you are on typically has several types of event, so the number of other players who might be involved in an event may vary depending on that map, as well as the time of day.
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However, there are still many things to do, because in this game your level only means so much. You get to keep any extra abilities you have gained from levels and passives from traits, so you are a little stronger in a way than one would be at this level.
There are also a numerous amount of guild activities which are classed as guild missions, such as either killing a world boss or even a guild puzzle, which can only be entered as a guild. Anyone who enters this area will be scaled up to level 80, so this is a way to compete and show the results of level, gear and any other combat-changing move.
The travel in this game is either on foot luckily, many movement speed increases exist or instant teleportation between waypoints. These waypoints need to be found first, but once you have discovered them you can pay a sum of money which increases the further you are away from the your destination waypoint.
You cannot buy weapons and other item slots, and most things that you can buy are simply for convenience or character appearances. Note, however, that you can exchange in-game gold for gems to use at the shop as well, and the ratio is not all that bad.